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  • (Solved) Parallax sky problem

    Discuss Wolf3D and Wolf3D modding/ports

    Postby Officer-Michael John 28 Dec 2016, 19:59

    I like adding Parallax sky. I know,that I need enabling in VERSION.H. But how to I can other Parallax sky texture as in other mods?
    Last edited by Officer-Michael John on 03 Feb 2017, 23:18, edited 1 time in total.
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    Postby Tricob1974 29 Dec 2016, 02:37

    This is changed in the map, not the source code. Check square (0,63) of the map. It's controlled by the wall in that square.
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    Postby Officer-Michael John 29 Dec 2016, 23:39

    Oh, I undestand. But how to I can doing,that use 139-147 texture for Parallax sky and not 1-9 use?
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    Postby linuxwolf 30 Dec 2016, 03:20

    All will be revealed when you study the source code.
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    Postby Officer-Michael John 30 Dec 2016, 21:52

    I studied, but I can not figure it out. :(
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    Postby Officer-Michael John 22 Jan 2017, 12:37

    Okay. I can fixing my problem with map controlling from Parallax sky. 139 texture = 421 wall. I tested in my mod.
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