I work a one own Wolf 3D series. In part Wolf 3D contiunating. Mod name: The Big Fight Beginning. I added many code changes (big thanks to LinuxWolf,Tricob,kkk911XD,Ipank7000,Chris Chokan,AlumiuN and Andy Nonymous),new graphics,sounds and musics.
Credits and thanks:
LinuxWolf,Ipank700,Tricob,Chris Chokan,AlumiuN and Andy Nonymous:Source code helpings and tutorials
kkk911XD (NT Games):Learned for SDL coding
Mario bothers (Mega Luigi and Mario Maniac):Sounds,graphics,ideas,code changes idea and map detail for map idea
Id Software:Wolf 3D source code,graphics,sounds,musics and this game
Ripper:Wolf4SDL
WolferCooker:Hud statusbar (I modified),high ranking officer
WSJ (Wolf Skevos-Jones):Graphics sounds,musics and code tutorials
Doomjedi,WLHack and Codetech:Graphics
Zach Higgins:Direction Flamethrower SS,graphics
BJ Rowan:Death animation for direction Flamethrower SS,Ambient sound code for SDL
Areyep:Graphics
MCS Asterdam:Code tutorials
Mäx:Thunder sound for Ambient sound,graphics
Features:
-4 ammo (9mm ammo,7.92mm rounds,fuel canister,energy cell)
-8 +1 mounted weapon (knife,Colt 45 pistol,Submachine gun,chaingun,Gewehr 43 mauser.MP44 assault rifle,flamethrower,blitzgewehr,flakgun mounted:not picked up)
-Multipe floor/ceiling texture
-Teleporter with 4 direction
-In-Game messages
-Timer display
-Not timed Invincibility
-Music order changes
-Changed floor/ceiling color
-Rain,Star sky
-More walls as 64
More statics object as 400 and more enemy as 150
-Etc,...
I released on 01 01 2017 (beta and you find in Readme Patch 1 file link too):http://www.moddb.com/games/wolfenstein-3d/downloads/wolf-3d-the-big-fight-beginning-beta
Screenshots from Beta version:
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