Re: Brutal Doom
Posted: 19 Dec 2013, 04:51
Ron wrote:Thanks for sharing! I always love those designer commentaries, very interesting to see their creative proces and why they made certain choices on a map.
You're welcome! In this video you can see how influential the maps were to the game's design. John Romero was a programmer too and coded in new game play features whilst working on the maps.
StarWolf wrote:Amazing video, a dream of every doomer.
This is like the Doom version of John Carmack's Wolfenstein 3D commentary video. I like this one better, since they're playing coop mode and having fun at the same time.